When there were no computers and the Internet, people had to occupy their free time with something interesting and, at the same time, not energy-consuming. For example, watching TV has been and remains a fairly popular pastime. In America in the 80s, TV culture propaganda was crazy. The famous superheroes began their journey just then - epic battles took place on the screens of convex boxes, titans were born and died, the actors became world famous in a couple of months. And the film studios not only raked in crazy profits, but also came up with new fighters against the world's evil. In 1984, the film Ghostbusters was presented to the public.

According to the plot of the film, four daredevils-scientists are driving around New York in a cozy hearse, simultaneously destroying the creatures of darkness. The Americans liked the movie - fan clubs appeared, comics "based on" - the people longed for the continuation of the story (even a lot of signatures were collected in the petition of the same name). A couple of years later, being already heroes, the hunters returned to the big screen again. The battles became more spectacular, the monsters more impressive, and millions of dollars were spent on the scenery and filming. Then the creative tandem of the creators broke up (as it turned out, to reunite in 20 years), and the cassettes with Ghostbusters became the last evidence in the case of the existence of the series.

Sierra, after thorough reflection, bought out the rights to the franchise in 2001, thereby giving the world hope for the return of this, sorry, fantastic four. The developers at Friv5Online Games Studio immediately took up the engine (read about it below), at the same time offering Ackroyd, Ramis and the golden cast of actors a profitable partnership. Since the Crazy game Ghostbusters can officially be considered a continuation of the film - its third part, the writers instantly grabbed the things and moved straight to TR. At the same time, they did not forget to invite Murray and other stars of the original picture to the voice acting.

The Crazy game will not indulge us with a cunning storyline. The Ghostbusterseverything is extremely simple and clear. After two years of successful hunting, the four brave men have a lot of money, an office in downtown New York and even a crowd of fans. Thanks to their connections, they receive an exclusive license to exterminate ghosts. Therefore, when an energy hole spits out a hundred ghosts already known to us, it is the player who will have to get down to business. The heroes themselves will be only observers - you will start the game as a certain trainee. Your mentors, however, are not an analogue of a talking tutorial - they can fight monsters and heal your protege in especially difficult cases.

To fight evil spirits, ghostbusters have a whole arsenal prepared. The main weapon is hidden in the bowels of the proton backpack. Were it not for him, we would not have been able to use the dark magic of particles, shoot neutrons and a ray that crystallizes all inanimate. The backpack has an alternative exposure mode in stock - Shot Blast. This "ability" resembles the second variant of the attack of a conventional rifle from Half-Life , that is, a powerful volley at the enemy. Rarely, but a tether gun should come in handy - a cannon whose action is based on the laws of physics. By the way, you can pour sticky mucus out of it in order to immobilize them.

Finding ghosts won't take long - branded PKE glasses and a variety of sensors will help you avoid traps and the unexpected appearance of the most transparent creatures. Interestingly, in Ghostbusters, the player will again see almost the entire eminent company of scarecrows. Acquaintance with the interface will begin with a visit to the Gray Lady Librarian, and (at least, it is assumed) will end with a duel with the giant Marshmallow Man. The latter in the commercials is extremely aggressive: he climbs skyscrapers, eats police helicopters and frightens honest people. It was for this episode of Friv5Online spent a lot of time, because this moment was the final in the sequel to "Ghostbusters". Reconstruction of the battle in the second part of the film took a lot of hours, human resources, ate the rest of the budget and became the culmination of the action. After completing all missions, we will be able to send the results to the official website and start the Crazy game at a higher difficulty level.

Ghostbusters want to captivate audiences with stunning special effects and stunning graphics. This is mainly made possible thanks to the Infernal Engine - the patented "invention" of TR, because even the sleek Havok could not withstand such fun with physics during the testing process.

The demonstrated gameplay is surprising: fighting a ghost is not an easy task. The otherworldly guest destroys everything around, throws anything at random, and the trainee's proton beam only adds to the chaotic atmosphere. The already mentioned tether gun sticks sticky mucus around the surrounding objects. To visualize the phenomenon, the same algorithm is used as in the Colin McRae series... The Golem Tech set of scripts will not let you get bored either. They are responsible for unusual situations: flashing lights, flying shelves and pillars of fire. Scared already?

And finally, to finish off the player, Friv5Online has prepared a surprise. The Crowd Director is responsible for large gatherings of people. Each individual is trained to react to external phenomena, but often obeys the will of the crowd. Moreover, 10,000 people in the frame do not collide (!), But rather believably demonstrate panic. Do not forget about the excellent detailing of the environment and advanced facial animation, because in Ghostbusters you will have battles not only in deserted, dim rooms.

The Ghostbusters have every reason to claim the Breakthrough of the Year title. These are interesting battles with legendary ghosts, good voice acting, honest DirectX 10 and an enviable combat system. It remains only to wish Friv5Online good luck, so that they still bring the matter to the end, releasing not a raw product, but a full-fledged hit.


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